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Art Lead / Art Director

We are hiring an Art Lead / Art Director for our client — a product-focused gaming company developing a new generation of engaging, skill-influenced game experiences.

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  • Удалённо OK

Стек и навыки

  • Game Engine
  • Unity
  • Photoshop
  • Adobe Illustrator
  • Figma
  • Blender
  • After Effects

Art Lead / Art Director (Remote)

  • Define and maintain the visual direction across multiple game projects
  • Set a high quality bar for concept art, characters, environments, UI direction, VFX, and key visuals
  • Create or guide style frames, moodboards, visual references, and art direction documentation
  • Ensure visual consistency, gameplay readability, and strong player appeal
  • Maintain cohesive visual identity across assets, features, and live updates
  • Lead early-stage visual exploration for new game concepts, worlds, themes, and mechanics
  • Produce or supervise high-quality concept art and visual development
  • Rapidly explore multiple visual directions and identify the strongest commercial approach
  • Balance creativity, production feasibility, and market fit
  • Bring modern casual and midcore game quality into gameplay experiences
  • Provide clear feedback and direction to artists, illustrators, animators, and outsourcing partners
  • Review work regularly and support fast iteration cycles
  • Create sketches, paint-overs, briefs, and visual examples when needed
  • Mentor artists and help raise the overall quality level across the team
  • Improve workflows for both concept exploration and production delivery
  • Collaborate closely with developers to ensure clean implementation in game engines
  • Understand both 2D and 3D production pipelines and technical constraints
  • Work with technical artists and engineers on optimization, animation integration, VFX, and performance
  • Help define efficient art pipelines for prototyping and production
  • Explore AI-assisted workflows for ideation, visual exploration, and production acceleration
  • Maintain a strong human-led artistic standard while leveraging modern tools
  • Help establish scalable creative workflows for rapid concepting and asset variation
  • Stay current with trends in casual gaming, mobile games, concept art, animation, and AI-assisted production
  • 7+ years of experience in game art, concept art, illustration, or art direction
  • Strong portfolio showcasing high-end concept art, characters, environments, props, and visual development
  • Proven experience defining and maintaining visual direction across game products
  • Excellent understanding of composition, anatomy, lighting, color, perspective, storytelling, and visual hierarchy
  • Strong artistic taste and ability to distinguish good art from exceptional art
  • Experience mentoring artists and managing quality across teams
  • Ability to work quickly, iterate fast, and adapt to changing priorities
  • Experience in mobile, casual, casino, social casino, or midcore games
  • Strong understanding of 2D production workflows
  • Familiarity with Unity, Cocos2D, or similar game engines
  • Proficiency with Photoshop, Illustrator, Figma, Blender, Spine, After Effects, or similar tools
  • Strong English communication skills
  • Experience as an Art Director, Lead Artist, Principal Concept Artist, or Senior Concept Artist on shipped games
  • Experience building visual direction from scratch for multiple projects
  • Background in gaming, social casino, or regulated gaming products
  • Knowledge of mobile game UX, readability, iconography, and player motivation
  • Experience with animation, VFX, motion design, or particle systems
  • Experience working with distributed or outsourcing art teams
  • Familiarity with AI creative tools and workflows
  • Ability to contribute hands-on production art when needed
  • Strong and memorable visual identity across the game portfolio
  • Consistently high-quality concept art and visual development
  • Fast and effective exploration of new game ideas
  • Efficient production workflows and clean implementation
  • Clear artistic direction and strong collaboration across teams
  • High-quality gameplay experiences with polished visuals and strong player appeal

## Portfolio Expectations

Please include

  • High-quality concept art
  • Character and environment design
  • Visual development process examples
  • Production-ready or shipped game art
  • Examples across multiple styles
  • Art direction, leadership, paint-overs, or before/after improvements
  • Nice to have: assets implemented in Unity, Cocos2D, or mobile game pipelines
Art Lead / Art Director — jito.dev | Technology Jobs